Open Inventor Classes
Classes by topic:
Actions Apply actions to the scene graph (e.g.,
render, pick, search)
Basics Basic types (e.g., bool, box, vec)
Components Window system-specific items (e.g.,
editors)
Details Details specific to a shape node
Devices External devices (e.g., keyboard, mouse)
Draggers Low level manipulation objects (e.g.,
trackball, jack)
Engines Interconnect fields and modify them
Errors Error handling
Events Respond to external events (e.g., mouse
motion, key press)
Fields Part of a node
General General scene graph classes
Interaction Base class for interaction with
the scene graph
Manips High level manipulation objects attaching
draggers to part of the scene graph
Nodekits Group nodes into a useful collection
Nodes Part of a scene graph (e.g., shape, light,
camera, transformation)
Projectors Convert from window coordinates to
3D coordinates
Sensors Respond to data changes in the scene
graph or the passing of time
Viewers High level classes for looking at a
scene graph